Information from the INDATA Project is now available via podcast! Every Friday, the INDATA Project will release two podcasts featuring new assistive technology projects. The podcasts are available for viewing on the INDATA Project website and on iTunes. The “Assistive Technology Update” is a fast-paced weekly update for AT professionals and enthusiasts. The “Accessibility Minute” is designed for all listeners to provide assistive technology tips and tricks.
Recently, Sprint announced its release of a new effort to make the Android more user friendly for those who are blind, visually impaired or have difficulty reading and understanding the content on their smartphone. Developed by Code Factory, Mobile Accessibility is a suite of accessible applications that have been specifically designed for people who are blind or visually impaired. The suite of applications also benefits those who have learning, physical, perceptual, developmental or cognitive disabilities. The newly created package of smartphone applications features a simplified user interface and a sort of voice over feature to aid in the navigation of the device.
The app is free for Sprint customers who have existing postpaid plans with data packages, making it cost effective with the convenience of having the useful apps at your fingertips without having to lug around an excessive amount of assistive technology.
Here is a breakdown of the main features of Mobile Accessibility:
Touch navigation: Users simply slide their fingertip around the screen and the voice synthesis will read the text located under the finger. They can swipe up/down/right/left and tap on the screen to navigate through the interface, and they can enable sound and vibration feedback.
Easy to input text: In or outside the Mobile Accessibility suite users can use the touch QWERTY keyboard or speech recognition to write text quickly and easily – making it possible to write an SMS or email using their voice only.
Voice Synthesis: Provides customers with natural sounding voice feedback.
“Having the ability to gain greater access to information on smartphones through the use of a free suite of applications is a very positive development in the blind community’s quest for more affordable choices,” said Mitch Pomerantz, president of the American Council of the Blind (ACB). “The American Council of the Blind commends Sprint for its willingness to take another positive step toward full product accessibility.”
Through partnerships with UC Berkley, research grants from the Department of Defense and licensed technology to the Lockheed Martin Corporation, Ekso Bionics developed a variety of exoskeletons to augment human mobility. From helping soldiers to carry more weight easily, to helping the paralyzed walk (this particular model is called eLEGS appropriately) these exoskeletons are the next big thing in the world of mobility.
What is exciting news to the world of Assistive Technology and those confined to wheelchairs, is that Ekso has developed an exoskeleton walking suit that will actually help the paralyzed move. Powered by small whirring motors, the suit is no mere toy; it is a medical device, and one about to change the world, at that.
“We took the idea of the external skele¬ton, and we added nerves in the form of sensors and motors that represent your muscles and computers that represent your brain,” said CEO of Ekso Bionics, Eythor Bender.
Upon donning the suit, you have one job: balancing your upper body, you must be able to shift your weight as you plant a walking stick on the ground, let’s say to the right. At this time, the physical therapist will use a remote control signal to signal the left leg to step forward. The suit supports its own 20 kilgram weight through the legs and footrests and takes care of the calculations needed to move forward. A later model will feature walking sticks with motion sensors that communicate with the legs, giving the user complete control.
Ten rehab clinics, scattered around the United States, have already signed up for the first round of production units. The first will go to Mount Sinai Hospital in New York City. Kristjan T. Ragnarsson, chairman of the department of rehabilitation medicine at Mount Sinai, said that he is hopeful for Ekso’s latest creation.
“I’m optimistic, actually, that this will work,” Ragnarsson said. “I think my patients will be able to stand up and take a few steps and face the next person directly on!”
While the standard keyboard may not be able to physically change to predict the needs of a user with dyslexia, there are programs that can help the user read the keyboard in a way that works for them. A condition that occurs when the brain does not properly recognize and process certain symbols, dyslexia makes it difficult to spell words according to letters alone, thus making the use of a keyboard tricky.
Since a keyboard is in fact a palette of symbols, researchers have had to develop new ways to ensure accuracy. For example, one keyboard (due out this year) uses a combination of red, green and blue lights to backlight the keys. With over 1.6 million color combinations, the keyboard has a dial that allows the user to adjust the brightness and intensity, while at the same time allowing the user to mix the colors to taste.
Another keyboard, a favorite among the INDATA team, is called the BigKeys Keyboard. While the board itself is the same size as a standard keyboard, the keys are large, rugged and easily identifiable. Many options are available for this type of keyboard including, lower or upper case letters, black lettering on white keys or black lettering on brightly colored keys.
However, before using the keyboard, it is necessary to have a firm grasp on the basics of the layout and positioning of the letters. There are many programs available to help teach children and adults alike how to use a keyboard and Keyboard Classroom is just one of the many available. Developed by Dr. Ian Spence, headmaster of Ben Bronz academy in West Hartford, Connecticut, the program specifically targets students between the ages of eight and 18 with learning disabilities, such as dyslexia. Because the program allows users to acquire the skill of typing at their own pace, other academic areas, such as testing, note taking and information, have increased significantly.
Each of these tools, and these are only just a few, allow a user to learn how to go about life with dyslexia and gain a better understanding of what works and what does not. The process of finding what works is trial and error, however, with a little patience (and maybe a little help from resources like INDATA and the Dyslexia Institute of Indiana) you can find the best typing strategy.




